Hexagon.js
For some time I have been interested in the new HTML5 features primarily Canvas and WebGL. For this reason I looked at implementing a very simple RPG in HTML5. Five years ago the idea of doing so would have been ludicrous. An HTML implementation would have been clunky, the obvious choice would have been flash. Fortunately most people are using up to date browsers with decent Canvas support.
My initial goal was to implement a hex grid. I looked around to see if anyone had implemented a nice hex grid library but those that did exist did not fit my requirements.
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